Ubisoft Says Too Many Titles in Development Led to Recent Game Delays, Cancellations

Ubisoft has finally revealed the reason behind its several game delays and cancellations. During its Q3 2022–23 investors call, CEO Yves Guillemot claimed that the measure was taken because the company was producing too many titles at the same time. Cutting down on minor projects will help them save time, by moving those developers on to offer support on post-launch...

from Gadgets 360 https://ift.tt/zK9aRBn

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